May 9 2009

Why Game Exclusivity Deals Are Feeding the Hate

Parz writes “The recent announcement that the upcoming Ghostbusters game will be a timed PlayStation exclusive in the PAL territories — revealed a mere month before release — has set a nasty precedent which could have long-term repercussions for the industry. This Gameplayer article explores how this generation of gaming has spiraled into a tit-for-tat war on third-party exclusivity deals instigated by Sony and Microsoft, and the effect it is having on the psychology of the consumers. The Ghostbusters developers aren’t pleased by Sony’s deal, and the Guardian questions whether the game will be big enough to really affect console sales.”

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Apr 26 2009

Taking Gaming To the Next Billion Players

Hugh Pickens writes “June marks the launch across Brazil of Zeebo, a console that aims to tap an enormous new market for videogaming for the billion-strong, emerging middle classes of such countries as Brazil, India, Mexico, Russia and China. Zeebo uses the same Qualcomm chipsets contained in high-end smartphones, together with 1GB of flash memory, three USB slots and a proprietary dual analogue gamepad. It plugs into a TV and outputs at a 640 x 480 pixel resolution. ‘The key thing is we’re using off-the-shelf components,’ says Mike Yuen, director of the gaming group at Qualcomm. This approach means that, while Zeebo can be priced appropriately for its markets — it will launch at US 9 in Brazil compared to around US 0 (plus another US for a mod chip to play pirated games) for a PlayStation 2 in the region — and next year the company plans to drop the price of the console to 9. But the most important part of the Zeebo ecosystem is its wireless digital distribution that gets around the low penetration of wired broadband in many of these countries, negates the cost of dealing with packaged retail goods, and removes the risk of piracy, with the games priced at about locked to the consoles they’re downloaded to. Zeebo is not meant to directly compete with powerful devices like Sony’s PlayStation 3, Microsoft’s Xbox 360, or the Wii. ‘In Latin America, where there’s a strong gaming culture, that’s what we’ll be, but in India and China we can be more educational or lifestyle-oriented,’ says Yuen. One Indian gaming blog predicts Zeebo will struggle, in part due to the cultural reluctance toward digital distribution and also the lack of piratable games.”

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Apr 21 2009

Sink Your Balls Quickly With Pool-Cue Robots

AndreV writes “In another attempt to dehumanize our bar games, a Canadian engineer has turned the classic game of billiards on its head with his BilliardBots pet project, which consists of a series of remote-controlled mobile robots meant to replace the standard cue sticks normally used to pocket pool balls. While in his version the basic rules remain, unlike regular billiards, players in this version simultaneously rush to pocket their designated balls (they don’t take turns), ‘thus it’s very competitive and fast,’ the creator says. In order to keep tight reigns on the mechatronic ball handlers’ movements, he adapted a pair of Playstation controllers and says that playing ‘requires dexterity, like a video game,’ to control their 3.5-m/sec-maximum speeds. The ‘bots are designed simply but effectively, using a 3-by-3-by-3-inch metal frame with an electronic board, two motors and rechargeable battery packs. Using a Bluetooth wireless communication protocol, its commands come from the wireless controller with single or double joystick selectable control (the other buttons are not used). Its other parameters are software programmable, such as maximum acceleration rate, maximum speed and maximum rotation speed.”

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Apr 1 2009

How-To: Install Ubuntu and Linux Apps on Your PlayStation 3

If you’re only using your 0 PlayStation 3 for console gaming, you’re missing out on half of its hidden versatility: the ability to upgrade into a fully functional PC!

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Mar 21 2009

Sony Charges Publishers For DLC Bandwidth Usage

tlhIngan writes “Since October 1, 2008, Sony has been billing game publishers for DLC bandwidth usage. The game companies are forced to pay 16 cents per gigabyte downloaded by users (the ‘Playstation Network Fee’) regardless of whether the content is free or paid. The good news is that free content will only be billed during the initial 60 days it’s up, but paid content will require fees forever. (No word on whether free content will mysteriously disappear after 60 days, though.) Given that some popular game demos run over a gigabyte by themselves, it could easily start costing publishers serious money (16 cents each for a few million downloads adds up). So far, it hasn’t cut down the content available (or few publishers have started pulling content), but it’s too soon to tell. It should be noted that Microsoft isn’t charging publishers any money for content on Xbox Live, though some may argue that the ‘gold premium content’ is the same thing.” Perhaps this is one of the reasons various publishers are pressuring Sony for a PS3 price cut.

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Mar 9 2009

Emulation Explosion On the PS3 Via Linux

Marty writes “The PlayStation 3 has recently seen an explosion of releases of emulators and games for the Yellow Dog Linux distro for PS3; once you have installed Yellow Dog Linux you then have the ability to try out MAME, SNES, Amiga, Dos, Commodore and Atari emulators (that’s the tip of the iceberg) and such games as Quake 2, Duke Nukem 3D, Hexen 2 and Alephone. Time to start installing Linux on your PS3?”

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Mar 8 2009

UK Government Ads Link Games With "Early Death"

An anonymous reader writes “The UK government, backed by a bunch of charities that raise funds for research into cancer, heart disease and diabetes, has launched an advertising campaign that links the ‘inactive’ or passive gaming lifestyle with death and illness. It’s part of a bigger ‘Change4Life’ campaign that has also linked playing games with making children obese. The new ads show a young child playing a PlayStation game, with the caption ‘Risk an early DEATH, just do nothing.’ To say this has annoyed the UK games industry would be a grave understatement. Trade association ELSPA has already called an urgent meeting with authorities to have the ads pulled, and trade magazine MCV has complained to the country’s Advertising Standards Authority as well. As MCV Associate Editor Tim Ingham says in an impassioned opinion piece, ‘Change4Life’s advertising campaign makes a mockery of everything the industry has achieved in the last decade.'”

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Mar 1 2009

Sony Makes It Hard To Develop For the PS3 On Purpose

adeelarshad82 writes “CNet reports on a bizarre comment from Sony’s Computer Entertainment CEO in response to complaints from developers on how hard it is to develop games for the Playstation 3. ‘We don’t provide the “easy to program for” console that (developers) want, because “easy to program for” means that anybody will be able to take advantage of pretty much what the hardware can do, so then the question is, what do you do for the rest of the nine-and-a-half years?’ Given that games heavily drive console sales, and the fact that the PS3 is already 8 million units behind the Xbox 360, I think making a developer’s job harder is the last thing Sony needs.”

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Feb 26 2009

New Medical Disorder Linked To Gaming

oldspewey writes “A new skin disorder caused by use of games consoles has been identified by skin specialists. The condition, dubbed “PlayStation palmar hidradenitis”, is described in the British Journal of Dermatology. Researchers outline the case of a 12-year-old girl who attended a Swiss hospital with intensely painful sores on the palms of her hands. The girl, who had been using a games console regularly, recovered fully after 10 days of abstinence. The doctors suspect that the problem was caused by tight and continuous grasping of the console’s hand-grips, and repeated pushing of the buttons, alongside sweating caused by the tension of the game. Nina Goad, of the British Association of Dermatologists said: ‘This is an interesting discovery and one that the researchers are keen to share … If you’re worried about soreness on your hands when playing a games console, it might be sensible to give your hands a break from time to time, and don’t play excessively if your hands are prone to sweating.'” We called it Tekken thumb.

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Feb 25 2009

Rumor: PSP 2 to Ditch UMD – IGN


Ars Technica

Rumor: PSP 2 to Ditch UMD
IGN
by Scott Lowe February 25, 2009 – We've seen our fair share of pre-product announcement rumors, but the PSP 2 is well on its way to rivaling the iPhone in terms of the frequency and volume of speculative buzz.
Read all 'PSP-4000' posts in Crave CNET News
Playstation Portable hits 50 million units TG Daily
CVG Online – Digital Spy – I4U – The Tech Herald
all 209 news articles  Langue : Français
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